

Let’s add the index.html file to src/ an make it an entry point of the application: html, Scenes - a place to store the game scenes. Preparing the file structure mkdir game- exampleĬd game- example mkdir src src/assets src/classes src/scenesĪssets - this is where we’ll store all game assets: png sprites, sprite sheets, and JSON files.Ĭlasses - for classes (player, score meter, etc.).
#PHASER SCREEN WRAP INSTALL#
We begin by setting up the environment, the required packages, and setting up webpack.įor this tutorial, we’ll be using the yarn package manager, but you can use the npm one as well since we only need it to install packages and launch the app build. So since it looks like we are ready to start, let’s turn to the initial stage which is about… Part 1: Installing packages and configuring webpack Here are the assets for this tutorial that you are going to need.Īnd this is where you can find the final code. That’s it! After completing the tutorial, you’ll be able to create games like this: Basic knowledge of TypeScript to be able to get what all those “types” are.Phaser is open-source, easy to get started, and generally a great option for people who are looking to try JS for game development. You can play games developed with Phaser 3 in any modern web browser, and with tools like Apache Cordova, you can even turn them into mobile or native desktop apps. Phaser is an open-source JavaScript 2D game development framework developed by the folks at Photon Storm. Part 5: Creating and loading a map, enabling collisions.Part 4: Sprite sheets and movement animation.Part 3: Animating a character, adding the ability to move, keybinding.Part 2: The first scene, loading assets and showing a character on screen.Part 1: Installing packages and configuring webpack.
#PHASER SCREEN WRAP HOW TO#
You’ll learn how to set up a build on webpack, load assets, create characters and animations, add keyboard controls, handle a powerful tool for creating maps that is Tiled, and even how to implement a simple bot behavior. In this article, we are going to develop from scratch a game made with Phaser.js.
